In this lesson we learn about other built-in shader types and some of their uses.
Adding the DirectX Tool Kit which we will use for this lesson.
Next lesson:Creating custom shaders with DGSL
Setup
First create a new project using the instructions from the first two lessons: The basic game loop andAdding the DirectX Tool Kit which we will use for this lesson.
Multi-texturing
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Environment mapping
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Alpha-test
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Next lesson:Creating custom shaders with DGSL