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Updated Wiki: Using positional audio

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This lesson covers the playing sounds with DirectX Tool Kit for Audio using 3D positional audio effects.

Setup

First create a new project using the instructions from these four lessons to enable the audio engine for DirectX Tool Kit for Audio: The basic game loop, Adding the DirectX Tool Kit, Adding the DirectX Tool Kit for Audio, and Adding audio to your project. We'll be using the result of that process for this lesson.

Applying a 3D positional effect

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Further reading

DirectX Tool Kit docs AudioListener, AudioEmitter, SoundEffectInstance

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