Updated Wiki: DDSTextureLoader
A streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime .DDS file loader. This version only supports Direct3D 11 and performs no runtime...
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http://go.microsoft.com/fwlink/?LinkId=248929Project DescriptionThe DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 11 code in C++.Supported platforms:Windows...
View ArticleUpdated Wiki: DirectXTK
Headers Public headers are in the Inc folder of the distribution package.Namespace All the functions in the library are in the "DirectX" C++ namespace.ModulesSpriteBatch - simple & efficient 2D...
View ArticleUpdated Wiki: DDSTextureLoader
A streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime .DDS file loader. This version only supports Direct3D 11 and performs no runtime...
View ArticleUpdated Wiki: WICTextureLoader
A Direct3D 11 2D texture loader that uses WIC to load a bitmap (BMP, JPEG, PNG, TIFF, GIF, HD Photo, or other WIC supported file container), resize if needed based on the current feature level (or by...
View ArticleUpdated Wiki: Version History
December 11, 2012Ex versions of DDSTextureLoader and WICTextureLoaderRemoved use of ATL's CComPtr in favor of WRL's ComPtr for all platforms to support VS Express editionsUpdated VS 2010 project for...
View ArticleUpdated Wiki: Samples
Here is a list of various samples that make use of DirectXTK.Windows phone 8Marble Maze sample for Windows Phone 8http://code.msdn.microsoft.com/Marble-Maze-sample-for-c9f3706b/view/SourceCode
View ArticleUpdated Wiki: Samples
Here is a list of various samples that make use of DirectXTK.Windows phone 8Marble Maze sample for Windows Phone 8http://code.msdn.microsoft.com/Marble-Maze-sample-for-c9f3706b/view/SourceCode
View ArticleUpdated Wiki: Samples
Here is a list of various samples that make use of DirectXTK.Windows phone 8Marble Maze sample for Windows Phone 8http://code.msdn.microsoft.com/Marble-Maze-sample-for-c9f3706bDirect3D with XAML Marble...
View ArticleUpdated Wiki: Samples
Here is a list of various samples that make use of DirectXTK.Windows Store appsWin32 desktop appsWindows phone 8Marble Maze sample for Windows Phone...
View ArticleUpdated Wiki: Samples
Here is a list of various samples that make use of DirectXTK.Windows Store appsin progressWin32 desktop appsin progressWindows phone 8Marble Maze sample for Windows Phone...
View ArticleUpdated Wiki: SpriteBatch
This is a native Direct3D 11 implementation of the SpriteBatch helper from XNA Game Studio, providing identical functionality and API.Initialization The SpriteBatch class requires a Direct3D 11 device...
View ArticleUpdated Wiki: SpriteFont
This is a native Direct3D 11 implementation of a bitmap font renderer, similar to the SpriteFont type from XNA Game Studio, plus a command line tool (MakeSpriteFont) for building fonts into bitmap...
View ArticleUpdated Wiki: SpriteFont
This is a native Direct3D 11 implementation of a bitmap font renderer, similar to the SpriteFont type from XNA Game Studio, plus a command line tool (MakeSpriteFont) for building fonts into bitmap...
View ArticleUpdated Wiki: Effects
This is a native Direct3D 11 implementation of the five built-in effects from XNA Game Studio, providing identical functionality and API:BasicEffect supports texture mapping, vertex coloring,...
View ArticleUpdated Wiki: Effects
This is a native Direct3D 11 implementation of the five built-in effects from XNA Game Studio, providing identical functionality and API:BasicEffect supports texture mapping, vertex coloring,...
View ArticleUpdated Wiki: PrimitiveBatch
This is a helper for easily and efficiently drawing dynamically generated geometry such as lines or trianges. It fills the same role as the legacy D3D9 APIs DrawPrimitiveUP and DrawIndexedPrimitiveUP....
View ArticleUpdated Wiki: PrimitiveBatch
This is a helper for easily and efficiently drawing dynamically generated geometry such as lines or trianges. It fills the same role as the legacy D3D9 APIs DrawPrimitiveUP and DrawIndexedPrimitiveUP....
View ArticleUpdated Wiki: PrimitiveBatch
This is a helper for easily and efficiently drawing dynamically generated geometry such as lines or trianges. It fills the same role as the legacy Direct3D 9 APIs DrawPrimitiveUP and...
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