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Updated Wiki: Home

NEWS: This project is also hosted on GitHubhttps://github.com/Microsoft/DirectXTKhttp://go.microsoft.com/fwlink/?LinkId=248929Project DescriptionThe DirectX Tool Kit (aka DirectXTK) is a collection of...

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Updated Wiki: Home

NEWS: This project is also hosted on GitHubhttps://github.com/Microsoft/DirectXTKhttp://go.microsoft.com/fwlink/?LinkId=248929Project DescriptionThe DirectX Tool Kit (aka DirectXTK) is a collection of...

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Updated Wiki: Keyboard

This is a helper for simplified keyboard state tracking modeled after the XNA C# Keyboard class.Header #include <Keyboard.h>Initialization Keyboard is a singleton. std::unique_ptr<Keyboard>...

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Updated Wiki: Keyboard

This is a helper for simplified keyboard state tracking modeled after the XNA C# Keyboard class.Header #include <Keyboard.h>Initialization Keyboard is a singleton. std::unique_ptr<Keyboard>...

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Updated Wiki: Keyboard

This is a helper for simplified keyboard state tracking modeled after the XNA C# Keyboard class.Header #include <Keyboard.h>Initialization Keyboard is a singleton. std::unique_ptr<Keyboard>...

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Updated Wiki: Home

NEWS: This project is now hosted on GitHubhttps://github.com/Microsoft/DirectXTK. This site is being maintained for now, but please move to using...

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Updated Wiki: Documentation

NEWS: This project is now hosted on GitHubhttps://github.com/Microsoft/DirectXTK. This site is being maintained for now, but please move to using GitHub.Getting StartedDirectXTK libraryPorting from...

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Updated Wiki: Game Gallery

This is a list of known released games that make use of DirectX Tool Kit.Galactic Reignhttp://go.microsoft.com/fwlink/?LinkId=281840

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Updated Wiki: MakeSpriteFont

The MakeSpriteFont tool can process any TrueType font that is installed on your system (using GDI+ to rasterize them into a bitmap) or it can import character glyphs from a specially formatted bitmap...

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Updated Wiki: DirectXHelpers

Contains various C++ utilities that simplify Direct3D 11 programming.Header #include <DirectXHelpers.h>Direct3D 11 "core" helpers The standard d3d11.h and d3d11_1.h headers in the Windows 8.x SDK...

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Updated Wiki: DirectXHelpers

Contains various C++ utilities that simplify Direct3D 11 programming.Header #include <DirectXHelpers.h>Direct3D 11 "core" helpers The standard d3d11_1.h headers in the Windows 8.x SDK already...

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Updated Wiki: PrimitiveBatch

This is a helper for easily and efficiently drawing dynamically generated geometry using Direct3D 11 such as lines or trianges. It fills the same role as the legacy Direct3D 9 APIs DrawPrimitiveUP and...

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Updated Wiki: PrimitiveBatch

This is a helper for easily and efficiently drawing dynamically generated geometry using Direct3D 11 such as lines or trianges. It fills the same role as the legacy Direct3D 9 APIs DrawPrimitiveUP and...

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Updated Wiki: PrimitiveBatch

This is a helper for easily and efficiently drawing dynamically generated geometry using Direct3D 11 such as lines or trianges. It fills the same role as the legacy Direct3D 9 APIs DrawPrimitiveUP and...

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Updated Wiki: PrimitiveBatch

This is a helper for easily and efficiently drawing dynamically generated geometry using Direct3D 11 such as lines or trianges. It fills the same role as the legacy Direct3D 9 APIs DrawPrimitiveUP and...

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Updated Wiki: Mouse

This is a helper for simplified mouse tracking modeled after the XNA C# Mouse class.Header #include <Mouse.h>Initialization Mouse is a singleton. std::unique_ptr<Mouse> mouse( new Mouse...

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Updated Wiki: Mouse

This is a helper for simplified mouse tracking modeled after the XNA C# Mouse class.Header #include <Mouse.h>Initialization Mouse is a singleton. std::unique_ptr<Mouse> mouse( new Mouse...

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Updated Wiki: Mouse

This is a helper for simplified mouse tracking modeled after the XNA C# Mouse class.Header #include <Mouse.h>Initialization Mouse is a singleton. std::unique_ptr<Mouse> mouse( new Mouse...

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Updated Wiki: Keyboard

This is a helper for simplified keyboard state tracking modeled after the XNA C# Keyboard class.Header #include <Keyboard.h>Initialization Keyboard is a singleton. std::unique_ptr<Keyboard>...

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Updated Wiki: Keyboard

This is a helper for simplified keyboard state tracking modeled after the XNA C# Keyboard class.Header #include <Keyboard.h>Initialization Keyboard is a singleton. std::unique_ptr<Keyboard>...

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