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Updated Wiki: Samples

Here is a list of various samples and articles for making use of DirectXTK.Windows Store appsSimple Samplehttp://code.msdn.microsoft.com/DirectXTK-Simple-Sample-608bc274DirectX Tool Kit – native “XNA”...

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Updated Wiki: Samples

Here is a list of various samples and articles for making use of DirectXTK.Windows Store appsSimple Samplehttp://code.msdn.microsoft.com/DirectXTK-Simple-Sample-608bc274DirectX Tool Kit – native “XNA”...

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Updated Wiki: Samples

Here is a list of various samples and articles for making use of DirectXTK.Windows Store appsSimple Samplehttp://code.msdn.microsoft.com/DirectXTK-Simple-Sample-608bc274DirectX Tool Kit – native “XNA”...

View Article

Updated Wiki: Samples

Here is a list of various samples and articles for making use of DirectXTK.Windows Store appsSimple Samplehttp://code.msdn.microsoft.com/DirectXTK-Simple-Sample-608bc274DirectX Tool Kit – native “XNA”...

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Updated Wiki: Resources

Shawn Hargreaves...

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Updated Wiki: ScreenGrab

A Direct3D 11 2D texture save routine for generating a "screenshot" from a render target texture. There is a function that will dump the 2D texture to a .DDS file, and another that will write using WIC...

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Updated Wiki: Effects

This is a native Direct3D 11 implementation of the five built-in effects from XNA Game Studio, providing identical functionality and API:BasicEffect supports texture mapping, vertex coloring,...

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Updated Wiki: Effects

This is a native Direct3D 11 implementation of the five built-in effects from XNA Game Studio, providing identical functionality and API:BasicEffect supports texture mapping, vertex coloring,...

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Updated Wiki: DDSTextureLoader

A streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime .DDS file loader. This version only supports Direct3D 11 and performs no runtime...

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Updated Wiki: DDSTextureLoader

A streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime .DDS file loader. This version only supports Direct3D 11 and performs no runtime...

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Updated Wiki: Home

http://go.microsoft.com/fwlink/?LinkId=248929Project DescriptionThe DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 11 code in C++.Supported platforms:Windows...

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Updated Wiki: DirectXTK

Headers Public headers are in the Inc folder of the distribution package.Namespace All the functions in the library are in the DirectX C++ namespace.ModulesSpriteBatch - simple & efficient 2D...

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Updated Wiki: SimpleMath

SimpleMath.h wraps the DirectXMath SIMD vector/matrix math API with an easier to use C++ interface. It provides the following types, with similar names, methods, and operator overloads to the XNA Game...

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Updated Wiki: SimpleMath

SimpleMath.h wraps the DirectXMath SIMD vector/matrix math API with an easier to use C++ interface. It provides the following types, with similar names, methods, and operator overloads to the XNA Game...

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Updated Wiki: Version History

February 22, 2013Added SimpleMath headerFixed bug that prevented properly overriding EffectFactory::CreateTextureFixed forceSRGB logic in DDSTextureLoader and WICTextureLoaderBreak circular reference...

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Updated Wiki: Documentation

DirectXTK libraryVersion HistorySamplesGame GalleryResources

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Updated Wiki: Game Gallery

This is a list of known released games that make use of DirectX Tool Kit.Galactic Reignhttp://go.microsoft.com/fwlink/?LinkId=281841http://go.microsoft.com/fwlink/?LinkId=281840

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Updated Wiki: DDSTextureLoader

A streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime .DDS file loader. This version only supports Direct3D 11 and performs no runtime...

View Article

Updated Wiki: DDSTextureLoader

A streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime .DDS file loader. This version only supports Direct3D 11 and performs no runtime...

View Article

Updated Wiki: DDSTextureLoader

A streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime .DDS file loader. This version only supports Direct3D 11 and performs no runtime...

View Article
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