Updated Wiki: Samples
Here is a list of various samples and articles for making use of DirectXTK.Windows Store appsSimple Samplehttp://code.msdn.microsoft.com/DirectXTK-Simple-Sample-608bc274DirectX Tool Kit – native “XNA”...
View ArticleUpdated Wiki: Samples
Here is a list of various samples and articles for making use of DirectXTK.Windows Store appsSimple Samplehttp://code.msdn.microsoft.com/DirectXTK-Simple-Sample-608bc274DirectX Tool Kit – native “XNA”...
View ArticleUpdated Wiki: Samples
Here is a list of various samples and articles for making use of DirectXTK.Windows Store appsSimple Samplehttp://code.msdn.microsoft.com/DirectXTK-Simple-Sample-608bc274DirectX Tool Kit – native “XNA”...
View ArticleUpdated Wiki: Samples
Here is a list of various samples and articles for making use of DirectXTK.Windows Store appsSimple Samplehttp://code.msdn.microsoft.com/DirectXTK-Simple-Sample-608bc274DirectX Tool Kit – native “XNA”...
View ArticleUpdated Wiki: ScreenGrab
A Direct3D 11 2D texture save routine for generating a "screenshot" from a render target texture. There is a function that will dump the 2D texture to a .DDS file, and another that will write using WIC...
View ArticleUpdated Wiki: Effects
This is a native Direct3D 11 implementation of the five built-in effects from XNA Game Studio, providing identical functionality and API:BasicEffect supports texture mapping, vertex coloring,...
View ArticleUpdated Wiki: Effects
This is a native Direct3D 11 implementation of the five built-in effects from XNA Game Studio, providing identical functionality and API:BasicEffect supports texture mapping, vertex coloring,...
View ArticleUpdated Wiki: DDSTextureLoader
A streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime .DDS file loader. This version only supports Direct3D 11 and performs no runtime...
View ArticleUpdated Wiki: DDSTextureLoader
A streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime .DDS file loader. This version only supports Direct3D 11 and performs no runtime...
View ArticleUpdated Wiki: Home
http://go.microsoft.com/fwlink/?LinkId=248929Project DescriptionThe DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 11 code in C++.Supported platforms:Windows...
View ArticleUpdated Wiki: DirectXTK
Headers Public headers are in the Inc folder of the distribution package.Namespace All the functions in the library are in the DirectX C++ namespace.ModulesSpriteBatch - simple & efficient 2D...
View ArticleUpdated Wiki: SimpleMath
SimpleMath.h wraps the DirectXMath SIMD vector/matrix math API with an easier to use C++ interface. It provides the following types, with similar names, methods, and operator overloads to the XNA Game...
View ArticleUpdated Wiki: SimpleMath
SimpleMath.h wraps the DirectXMath SIMD vector/matrix math API with an easier to use C++ interface. It provides the following types, with similar names, methods, and operator overloads to the XNA Game...
View ArticleUpdated Wiki: Version History
February 22, 2013Added SimpleMath headerFixed bug that prevented properly overriding EffectFactory::CreateTextureFixed forceSRGB logic in DDSTextureLoader and WICTextureLoaderBreak circular reference...
View ArticleUpdated Wiki: Documentation
DirectXTK libraryVersion HistorySamplesGame GalleryResources
View ArticleUpdated Wiki: Game Gallery
This is a list of known released games that make use of DirectX Tool Kit.Galactic Reignhttp://go.microsoft.com/fwlink/?LinkId=281841http://go.microsoft.com/fwlink/?LinkId=281840
View ArticleUpdated Wiki: DDSTextureLoader
A streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime .DDS file loader. This version only supports Direct3D 11 and performs no runtime...
View ArticleUpdated Wiki: DDSTextureLoader
A streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime .DDS file loader. This version only supports Direct3D 11 and performs no runtime...
View ArticleUpdated Wiki: DDSTextureLoader
A streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime .DDS file loader. This version only supports Direct3D 11 and performs no runtime...
View Article