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Updated Wiki: DDSTextureLoader

A streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime .DDS file loader. This version only supports Direct3D 11 and performs no runtime...

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Updated Wiki: SimpleMath

SimpleMath.h wraps the DirectXMath SIMD vector/matrix math API with an easier to use C++ interface. It provides the following types, with similar names, methods, and operator overloads to the XNA Game...

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Updated Wiki: SimpleMath

SimpleMath.h wraps the DirectXMath SIMD vector/matrix math API with an easier to use C++ interface. It provides the following types, with similar names, methods, and operator overloads to the XNA Game...

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Updated Wiki: SimpleMath

SimpleMath.h wraps the DirectXMath SIMD vector/matrix math API with an easier to use C++ interface. It provides the following types, with similar names, methods, and operator overloads to the XNA Game...

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Updated Wiki: DDSTextureLoader

A streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime .DDS file loader. This version only supports Direct3D 11 and performs no runtime...

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Updated Wiki: DirectXTK

Headers Public headers are in the Inc folder of the distribution package.Namespace All the functions in the library are in the DirectX C++ namespace.ModulesSpriteBatch - simple & efficient 2D...

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Updated Wiki: Model

This is a class hierarchy for drawing simple meshes with support for loading rigid models from Visual Studio 3D Starter Kit .CMO files and legacy DirectX SDK .SDKMESH files. It is an implementation of...

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Updated Wiki: Model

This is a class hierarchy for drawing simple meshes with support for loading rigid models from Visual Studio 3D Starter Kit .CMO files and legacy DirectX SDK .SDKMESH files. It is an implementation of...

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Updated Wiki: GeometricPrimitive

This is a helper for drawing simple geometric shapes including texture coordinates and surface normals.CubeSphereGeodesic SphereCylinderTorusTeapotInitialization The GeometryPrimitive class must be...

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Updated Wiki: GeometricPrimitive

This is a helper for drawing simple geometric shapes including texture coordinates and surface normals.CubeSphereGeodesic SphereCylinderTorusTeapotInitialization The GeometryPrimitive class must be...

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Updated Wiki: GeometricPrimitive

This is a helper for drawing simple geometric shapes including texture coordinates and surface normals.Cube (aka hexahedron)SphereGeodesic SphereCylinderTorusTeapotInitialization The GeometryPrimitive...

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Updated Wiki: GeometricPrimitive

This is a helper for drawing simple geometric shapes including texture coordinates and surface normals.Cube (aka hexahedron)SphereGeodesic...

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Updated Wiki: WICTextureLoader

A Direct3D 11 2D texture loader that uses WIC to load a bitmap (BMP, JPEG, PNG, TIFF, GIF, HD Photo, or other WIC supported file container), resize if needed based on the current feature level (or by...

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Updated Wiki: GeometricPrimitive

This is a helper for drawing simple geometric shapes including texture coordinates and surface normals.Cube (aka hexahedron)SphereGeodesic...

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Updated Wiki: Resources

Shawn Hargreaves...

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Updated Wiki: Version History

May 30, 2013Added more GeometricPrimitives: Cone, Tetrahedron, Octahedron, Dodecahedron, IcosahedronUpdated to support loading new metadata from DDS files (if present)Fixed bug with loading of WIC...

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Updated Wiki: ScreenGrab

A Direct3D 11 2D texture save routine for generating a "screenshot" from a render target texture. There is a function that will dump the 2D texture to a .DDS file, and another that will write using WIC...

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Updated Wiki: ScreenGrab

A Direct3D 11 2D texture save routine for generating a "screenshot" from a render target texture. There is a function that will dump the 2D texture to a .DDS file, and another that will write using WIC...

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Updated Wiki: ScreenGrab

A Direct3D 11 2D texture save routine for generating a "screenshot" from a render target texture. There is a function that will dump the 2D texture to a .DDS file, and another that will write using WIC...

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Updated Wiki: WICTextureLoader

A Direct3D 11 2D texture loader that uses WIC to load a bitmap (BMP, JPEG, PNG, TIFF, GIF, HD Photo, or other WIC supported file container), resize if needed based on the current feature level (or by...

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