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Updated Wiki: Version History

October 28, 2013 (NuGet version 2.22.13.23, November 2013) Updated for Visual Studio 2013 and Windows 8.1 SDK RTMAdded DGSLEffect, DGSLEffectFactory, VertexPositionNormalTangentColorTexture, and...

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Updated Wiki: Version History

October 28, 2013Updated for Visual Studio 2013 and Windows 8.1 SDK RTMAdded DGSLEffect, DGSLEffectFactory, VertexPositionNormalTangentColorTexture, and...

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Updated Wiki: Version History

October 28, 2013 (NuGet version 2013.10.28.0) Updated for Visual Studio 2013 and Windows 8.1 SDK RTMAdded DGSLEffect, DGSLEffectFactory, VertexPositionNormalTangentColorTexture, and...

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Updated Wiki: Version History

October 28, 2013 (NuGet version pending) Updated for Visual Studio 2013 and Windows 8.1 SDK RTMAdded DGSLEffect, DGSLEffectFactory, VertexPositionNormalTangentColorTexture, and...

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Updated Wiki: DDSTextureLoader

A streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime .DDS file loader. This version only supports Direct3D 11 and performs no runtime...

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Updated Wiki: Model

This is a class hierarchy for drawing simple meshes with support for loading models from Visual Studio 3D Starter Kit .CMO files and legacy DirectX SDK .SDKMESH files. It is an implementation of a mesh...

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Updated Wiki: Model

This is a class hierarchy for drawing simple meshes with support for loading models from Visual Studio 3D Starter Kit .CMO files and legacy DirectX SDK .SDKMESH files. It is an implementation of a mesh...

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Updated Wiki: DirectXTK

Headers Public headers are in the Inc folder of the distribution package.Namespace All the functions in the library are in the DirectX C++ namespace.ModulesSpriteBatch - simple & efficient 2D...

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Updated Wiki: Home

http://go.microsoft.com/fwlink/?LinkId=248929Project DescriptionThe DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 11 code in C++.Supported platforms:Windows...

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Updated Wiki: Home

http://go.microsoft.com/fwlink/?LinkId=248929Project DescriptionThe DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 11 code in C++.Supported platforms:Windows...

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Updated Wiki: Home

http://go.microsoft.com/fwlink/?LinkId=248929Project DescriptionThe DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 11 code in C++.Supported platforms:Windows...

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Updated Wiki: SpriteBatch

This is a native Direct3D 11 implementation of the SpriteBatch helper from XNA Game Studio, providing identical functionality and API.Initialization The SpriteBatch class requires a Direct3D 11 device...

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Updated Wiki: SpriteFont

This is a native Direct3D 11 implementation of a bitmap font renderer, similar to the SpriteFont type from XNA Game Studio, plus a command line tool (MakeSpriteFont) for building fonts into bitmap...

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Updated Wiki: PrimitiveBatch

This is a helper for easily and efficiently drawing dynamically generated geometry using Direct3D 11 such as lines or trianges. It fills the same role as the legacy Direct3D 9 APIs DrawPrimitiveUP and...

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Updated Wiki: PrimitiveBatch

This is a helper for easily and efficiently drawing dynamically generated geometry using Direct3D 11 such as lines or trianges. It fills the same role as the legacy Direct3D 9 APIs DrawPrimitiveUP and...

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Updated Wiki: Home

http://go.microsoft.com/fwlink/?LinkId=248929Project DescriptionThe DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 11 code in C++.Supported platforms:Windows...

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Updated Wiki: DirectXTK

Headers Public headers are in the Inc folder of the distribution package.Namespace All the functions in the library are in the DirectX C++ namespace.ModulesSpriteBatch - simple & efficient 2D...

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Updated Wiki: Home

http://go.microsoft.com/fwlink/?LinkId=248929Project DescriptionThe DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 11 code in C++.Supported platforms:Windows...

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Updated Wiki: DirectXTK

Headers Public headers are in the Inc folder of the distribution package.Namespace All the functions in the library are in the DirectX C++ namespace.ModulesSpriteBatch - simple & efficient 2D...

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Updated Wiki: XboxDDSTextureLoader

This is a version of DDSTextureLoader for use by Xbox One XDK developers. This loads pre-tiled texture resources for use with the CreatePlacement APIs available to Xbox One exclusive app...

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